![]() Just be aware this is a non-traditional adventure game. At the normal price of 16 bucks, I'd wait for a sale. It's just enough for a framework for the game, but you don't feel cheated.Īt the price of 4 bucks for 4 hours of game, it's a great deal. The story is very abstract and it's all inferred. (I played with a controller, which I'd highly recommend.) The mechanics are still geared more towards puzzle solving than twitch gaming and the platforming controls feel surprisingly smooth. By the time the progression flips towards mechanics over experience, the game is almost over. Some of the gameplay does get irritating, but it's minor and not much of it. Towards the end of the game, it's more gameplay focused than experience. You gain new abilities that progressively make the platforming and puzzling more involved. Some platforming is added to the game it starts off very casual yet engaging enough to be interesting. The first level of the game you just press move right and take in the aesthetics. The pacing is slow (at the start), there's no words, and you have to infer what to do and what's happening in the game. I'm still surprised how engaging the game is without being complicated or difficult. For games that leans toward experience over gameplay, this is rare. Watching someone play this game and playing it yourself is a big difference. This is a game I've known about since 2018, but a only picked up recently because of a Steam sale (currently 4 bucks). TL DR - an experience game with engaging puzzle/platform mechanics I don't post in it often, but a number of games have made their way onto my wishlist and into my library based on your reviews. Which, by the way, thank you for this thread. I really liked Agent A, after trying it based on your recommendation here. The 5 bucks price tag for iOS much more appropriate. The 20 bucks price tag on Steam/GoG/Switch is a huge ripoff for a 2-3 hour game. DiB just feels like exhaustive clicking designed for a much younger audience. ![]() This is basically a mobile game at heart, but doesn't have the style or depth of Agent A. They're not involved, sorta logical, and mostly just trial and error clicking stuff. Usually, the task is to help some cutesy creature. These orbs are received by doing random tasks around the island. The gates, however, require multiple orbs to unlock. Orbs are used to unlock a gate to the next island. You find little hidden sparks that feeds a machine that gives you an Orb. I read the negative reviews on Steam and agree with them after playing it.ĭiB is a hidden object game for about 90% of the gameplay. I ran across it by accident on Steam almost a year later, so I was rather excited to play it. TL DR - the "Agent A" devs made another game, and it's bland and way overpricedĪt the start of the year, the Agent A devs released a new game. You play with perspective to match two unrelated objects into a new object. If you liked Gorogoa (one of my favorites from that year), this basically a 3D version of the same concept. It's also available on mobile devices for a much cheaper price. It was still engaging enough for me to play the game in one sitting. It's like "The Room", but a bit too easy for my tastes. I didn't return to finish it, but I admire the ambition of this game. Love/Hate is my relationship with the game. If it was cheaper (less than 5 bucks), I'd highly recommend it. This is a 40 minute game with some old school point-and-click mechanics. I reviewed this over on the "PC VR Tech & Games" thread and only mentioned the demo in this thread. The second game somehow made very logical puzzles in a nonsense world. If you don't have a beefy PC and want to play it in VR, the native Quest version might be a better choice.Īnother VR surprise. It's, however, a huge resource hog on PC in VR for no reason. It's way better than I thought it would be. You can get all 3 games from this dev for 15 bucks on Steam sale right now - highly recommended. Honorable mention goes to Between Time: Escape Room from the same Dev. A well made puzzles with lots of puzzle variety, but just don't expect too much from the story. ![]() This was probably my overall favorite game - a nice feat for an Indie game. This is just a list from 2021 releases that I've already reviewed in this thread (sans one game). I played a lot of older games (especially VR) this year and even replayed some past games. ![]() So, I'm pretty sure I'd hate Myst/Riven if I played them today.
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